A turn-based ninja duel

JUTSU
CLASH

Hand-seal ninja duels

Weave hand seals into jutsu, fuse the elements and outsmart your rival one turn at a time. Tap the seals, or form them with your own hands in front of the camera.

Coming soon to Android, iPhone and PC

How a duel works

Three moves. Endless jutsu.

Two ninjas face off in a shrine courtyard and take turns. Read your rival, pick your seals, and land the jutsu that counters theirs. Best of three rounds wins the duel.

  1. A duel at dusk: the hand cam shows the ninja forming the Earth seal while the jutsu row fills up

    Weave

    Tap up to five hand seals. Each one is a real ninja hand sign, and a close-up hand cam shows your ninja forming it.

  2. The jutsu row holds fused Magma seals next to Fire, with the preview of the jutsu underneath

    Fuse

    Water and Fire fuse into Steam, Earth and Fire into Magma. Opposites cancel out, so every seal you add changes the jutsu.

  3. A molten boulder flies across the shrine courtyard at the rival ninja

    Release

    Your seals decide its shape: a stream, a boulder, a beam, a lightning arc or a wall. Or cast it on yourself to heal and ward.

  • Statuses Wet, Burning, Chilled and Frozen change every turn
  • Combos each extra damage element adds +10%
  • Three AI rivals Novice, Adept and Master
  • Rewards wins earn XP, coins and gear

Try it here

Weave a jutsu

These are the game's real rules. Tap the seals (or press Q W E R  A S D F), watch them fuse, then release.

Kaito, your ninjaKAITO
Akane, the rival ninjaAKANE

Tap seals to weave a jutsu

 

Try:

The hand seals

Eight seals. Six fusions.

Every button in a duel is a real hand sign, and your ninja forms it with fully jointed fingers. Learn them on screen, then make them with your own hands.

  • Kaito forming the Fire sealIllustration of the Fire hand sign

    Fire

    Palms pressed together, fingers pointing up

    Sets the target Burning for a few turns. Dries and thaws.

  • Kaito forming the Water sealIllustration of the Water hand sign

    Water

    One palm down above, one palm up below, holding a whirlpool

    Soaks the target (Wet) and puts out fire.

  • Kaito forming the Earth sealIllustration of the Earth hand sign

    Earth

    Fingers interlocked, knuckles up

    Hurls a boulder. Shatters a Frozen target for double damage.

  • Kaito forming the Lightning sealIllustration of the Lightning hand sign

    Lightning

    Two fingers pointing sideways, the other hand gripping that wrist

    Shock damage, doubled against Wet targets. If YOU are Wet it shocks you instead.

  • Kaito forming the Guard sealIllustration of the Guard hand sign

    Guard

    Forearms crossed in an X, open hands up

    Released forward: a wall that absorbs damage. Self-cast: a ward that resists the other elements in the jutsu.

  • Kaito forming the Frost sealIllustration of the Frost hand sign

    Frost

    Both hands hanging, fingers pointing down like claws

    Chills the target so they get fewer seals next turn. Freezes a target that is already Wet.

  • Kaito forming the Spirit sealIllustration of the Spirit hand sign

    Spirit

    A triangle: fingertips touching on top, thumbs touching below

    Raw spirit energy fired as a beam.

  • Kaito forming the Heal sealIllustration of the Heal hand sign

    Heal

    Both palms cupped upward side by side

    Restores whoever it touches. Self-cast it to heal.

Fuse two seals into something stronger

  • Steam Level 2

    Scalding stream: damage, target Wet

  • Ice Level 4

    Ice shards: damage, Chill, shatters Frozen targets

  • Magma Level 6

    Molten boulder: heavy damage, target Burning

  • Plasma Level 8

    Magenta bolt wrapped in fire, target Burning

  • Mud Level 9

    Sticky mud: target Wet and hands clogged

  • Hail Level 10

    Hailstones: damage and Chill, freezes Wet targets

Opposites cancel: Water and Lightning, Fire and Frost, Heal and Spirit, Earth and Lightning, and two Guards. Frost cools Magma back into Earth, Fire melts Ice back into Water.

Specials and Secret Arts

Fill your Ki.
Unleash a special.

Every hit you land fills your Ki gauge. When a special glows, tap it and weave its chain of four random seals. One wrong seal and the chain starts over, so keep your nerve.

Each ninja takes two specials into a duel. New ones unlock as you level up.

  • Kaito vanishes in smoke and strikes the rival from every side

    Phantom Rush

    50 Ki

    Vanish in smoke and strike five times from every side: 28% of the rival’s max HP, straight through walls and wards.

    Ready from level 1
  • Pillars of light fall on the rival as the giant blade drops

    Skyfall Blade

    100 Ki

    Leap skyward and drive a giant blade of light down: shatters walls and wards, then 50% of the rival’s max HP.

    Ready from level 1
  • A dome of jade light heals Kaito and raises a wall

    Jade Sanctuary

    60 Ki

    A dome of jade light: heal 30% of your max HP, wash away every ailment and raise a wall.

    Unlocks at level 3
  • Spectral chains burst from the ground around the rival

    Wraith Chains

    75 Ki

    Spectral chains bind the rival: 20% of their max HP through walls and wards, burn 50 of their Ki and Chill them.

    Unlocks at level 5

Secret Arts

Hidden jutsu for ninjas who know the recipe. Weave the exact seals, in any order, and the jutsu becomes something else entirely.

  • Spring Renewal Level 2

    Heals 50 and washes away every ailment.

  • Glacier Prison Level 5

    28 damage and the target is Frozen: they lose their next turn.

  • Falling Star Level 7

    90 unblockable damage and the target keeps Burning.

  • Storm Fang Level 8

    A bolt from the sky: 55 damage that ignores walls and wards.

Hand camera

Weave with your
real hands

Prop your phone up, raise your hands and form the seals for real. Jutsu Clash reads them through the camera, right on your device.

  1. Learn in the Seal Dojo

    Copy the picture and hold still: each finger turns green when it matches. Three holds teach the Dojo your own version of every seal.

  2. Practise for speed

    Ten random seals, four seconds each. Weave at 0.8 s a seal or faster and your camera jutsu hit up to 25% harder.

  3. Duel with your hands

    In camera duels your hands replace the pads. Show a stop sign to call your special, and put a hand on your heart to cast on yourself.

The Seal Dojo teaching the stop sign gesture

Your hands, your device

The camera only runs while you use it, and only after you turn it on. No picture is ever saved or sent. To learn your hands, the Dojo keeps the shape of each seal as a few numbers on your device, never pictures, and forgets them whenever you ask.

Camera seals work on Android phones and Linux PCs. Everywhere else you weave with the touch pads or the keyboard.

My Ninja

Make your ninja

A live 3D preview reacts to every change: drag to turn your ninja, try on a mask, swing a new katana.

Six ninjas, one in each head style, wearing different outfits and gear
  • Six head styles

    Topknot, oni mask, straw hat, hood, ponytail and fox mask.

  • Colour every part

    Jacket, trousers, sash, scarf, gloves, skin, hair, mask and eyes. Always free.

  • Main elements

    Pick two: their share of every jutsu you release hits 20% harder.

  • Gear you can see

    A band, armor and a weapon, Common to Legendary, worn on your ninja: a katana on the back, kunai in the sash.

  • Up to four ninjas

    Each keeps their own level, look, specials and gear.

  • Won in duels

    Every win drops a piece of gear, rarer against stronger rivals.

The My Ninja page: worn gear, its bonuses and the gear bag

The path to level 10

You start with five seals. Every level after that teaches exactly one new seal or fusion.

  1. Lv 1Water, Heal, Guard, Earth, Fire3 seals per jutsu · Phantom Rush · Skyfall Blade
  2. Lv 2SteamSecret Art: Spring Renewal
  3. Lv 3FrostSpecial: Jade Sanctuary
  4. Lv 4Ice4 seals per jutsu
  5. Lv 5LightningSecret Art: Glacier Prison · Special: Wraith Chains
  6. Lv 6Magma5 seals per jutsu
  7. Lv 7SpiritSecret Art: Falling Star
  8. Lv 8PlasmaSecret Art: Storm Fang
  9. Lv 9Mud
  10. Lv 10HailEvery seal and fusion
The Play Online screen: a challenge from Haru, and a list of friends who are online, in a duel or offline

Play online

Duel your friends, anywhere

  • Add friends in person

    One of you shows an 8-character code, the other types it in. It works once, for ten minutes.

  • Challenge from anywhere

    See who is online, send a challenge, and your friend has 90 seconds to accept.

  • The same duel on both phones

    Only your moves travel, and both devices play out the exact same rules.

  • No chat, no strangers

    No public player list and no sign-up: a guest account is made for you. Block or report in one tap.

Fair by design

Win with your seals, not your wallet

  • Skill wins duels

    Gear adds at most 30% per element and never touches specials or Secret Arts.

  • No paid randomness

    Coins are earned, never sold. Mystery Scrolls cost coins and show their odds.

  • No pressure

    No countdown offers, no “today only” deals.

  • Looks are free

    Every head style and every colour, for every ninja.

  • For all ages

    Younger players get a child mode with no online friends and no alerts.

  • Private by default

    The camera stays on your device. No chat, no email needed.

Trailer

See it in motion

Coming soon

Jutsu Clash is in development for phones and PC. Weave your first jutsu soon.

  • AndroidGoogle Play · soon
  • iPhoneApp Store · soon
  • Windows & LinuxSteam · soon

Questions or press: info@robertoduran.me