Weave
Tap up to five hand seals. Each one is a real ninja hand sign, and a close-up hand cam shows your ninja forming it.
A turn-based ninja duel
Hand-seal ninja duels
Weave hand seals into jutsu, fuse the elements and outsmart your rival one turn at a time. Tap the seals, or form them with your own hands in front of the camera.
Coming soon to Android, iPhone and PC
How a duel works
Two ninjas face off in a shrine courtyard and take turns. Read your rival, pick your seals, and land the jutsu that counters theirs. Best of three rounds wins the duel.

Tap up to five hand seals. Each one is a real ninja hand sign, and a close-up hand cam shows your ninja forming it.

Water and Fire fuse into Steam, Earth and Fire into Magma. Opposites cancel out, so every seal you add changes the jutsu.

Your seals decide its shape: a stream, a boulder, a beam, a lightning arc or a wall. Or cast it on yourself to heal and ward.
Try it here
These are the game's real rules. Tap the seals (or press Q W E R A S D F), watch them fuse, then release.
KAITO
AKANETap seals to weave a jutsu
The hand seals
Every button in a duel is a real hand sign, and your ninja forms it with fully jointed fingers. Learn them on screen, then make them with your own hands.


Palms pressed together, fingers pointing up
Sets the target Burning for a few turns. Dries and thaws.


One palm down above, one palm up below, holding a whirlpool
Soaks the target (Wet) and puts out fire.


Fingers interlocked, knuckles up
Hurls a boulder. Shatters a Frozen target for double damage.


Two fingers pointing sideways, the other hand gripping that wrist
Shock damage, doubled against Wet targets. If YOU are Wet it shocks you instead.


Forearms crossed in an X, open hands up
Released forward: a wall that absorbs damage. Self-cast: a ward that resists the other elements in the jutsu.


Both hands hanging, fingers pointing down like claws
Chills the target so they get fewer seals next turn. Freezes a target that is already Wet.


A triangle: fingertips touching on top, thumbs touching below
Raw spirit energy fired as a beam.


Both palms cupped upward side by side
Restores whoever it touches. Self-cast it to heal.
Scalding stream: damage, target Wet
Ice shards: damage, Chill, shatters Frozen targets
Molten boulder: heavy damage, target Burning
Magenta bolt wrapped in fire, target Burning
Sticky mud: target Wet and hands clogged
Hailstones: damage and Chill, freezes Wet targets
Opposites cancel: Water and Lightning, Fire and Frost, Heal and Spirit, Earth and Lightning, and two Guards. Frost cools Magma back into Earth, Fire melts Ice back into Water.
Specials and Secret Arts
Every hit you land fills your Ki gauge. When a special glows, tap it and weave its chain of four random seals. One wrong seal and the chain starts over, so keep your nerve.
Each ninja takes two specials into a duel. New ones unlock as you level up.

Vanish in smoke and strike five times from every side: 28% of the rival’s max HP, straight through walls and wards.
Ready from level 1
Leap skyward and drive a giant blade of light down: shatters walls and wards, then 50% of the rival’s max HP.
Ready from level 1
A dome of jade light: heal 30% of your max HP, wash away every ailment and raise a wall.
Unlocks at level 3
Spectral chains bind the rival: 20% of their max HP through walls and wards, burn 50 of their Ki and Chill them.
Unlocks at level 5Hidden jutsu for ninjas who know the recipe. Weave the exact seals, in any order, and the jutsu becomes something else entirely.
Heals 50 and washes away every ailment.
28 damage and the target is Frozen: they lose their next turn.
90 unblockable damage and the target keeps Burning.
A bolt from the sky: 55 damage that ignores walls and wards.
Hand camera
Prop your phone up, raise your hands and form the seals for real. Jutsu Clash reads them through the camera, right on your device.
Copy the picture and hold still: each finger turns green when it matches. Three holds teach the Dojo your own version of every seal.
Ten random seals, four seconds each. Weave at 0.8 s a seal or faster and your camera jutsu hit up to 25% harder.
In camera duels your hands replace the pads. Show a stop sign to call your special, and put a hand on your heart to cast on yourself.


The camera only runs while you use it, and only after you turn it on. No picture is ever saved or sent. To learn your hands, the Dojo keeps the shape of each seal as a few numbers on your device, never pictures, and forgets them whenever you ask.
Camera seals work on Android phones and Linux PCs. Everywhere else you weave with the touch pads or the keyboard.
My Ninja
A live 3D preview reacts to every change: drag to turn your ninja, try on a mask, swing a new katana.

Topknot, oni mask, straw hat, hood, ponytail and fox mask.
Jacket, trousers, sash, scarf, gloves, skin, hair, mask and eyes. Always free.
Pick two: their share of every jutsu you release hits 20% harder.
A band, armor and a weapon, Common to Legendary, worn on your ninja: a katana on the back, kunai in the sash.
Each keeps their own level, look, specials and gear.
Every win drops a piece of gear, rarer against stronger rivals.

You start with five seals. Every level after that teaches exactly one new seal or fusion.

Play online
One of you shows an 8-character code, the other types it in. It works once, for ten minutes.
See who is online, send a challenge, and your friend has 90 seconds to accept.
Only your moves travel, and both devices play out the exact same rules.
No public player list and no sign-up: a guest account is made for you. Block or report in one tap.
Fair by design
Gear adds at most 30% per element and never touches specials or Secret Arts.
Coins are earned, never sold. Mystery Scrolls cost coins and show their odds.
No countdown offers, no “today only” deals.
Every head style and every colour, for every ninja.
Younger players get a child mode with no online friends and no alerts.
The camera stays on your device. No chat, no email needed.
Trailer

Coming soon
Jutsu Clash is in development for phones and PC. Weave your first jutsu soon.
Questions or press: info@robertoduran.me
